[32] In April 2010, at its "Captivate" event, Capcom confirmed the game would be released to North American and European markets no later than 2011. Ōkamiden plays similarly to its predecessor, Ōkami, as an action-adventure game. [30] Kitajima had to create rationales for some events, such as the reason why none of the characters remember the end of Ōkami, or why Susano's son Kuni is a young boy when, during Ōkami, he didn't even exist. [46] IGN gave the game an 8.5 out of 10, siting that the game was not very challenging, yet it praises the narrative and the pacing of the game. With fewer controls on the DS unit, the player only controls the movement of the characters in the game, with the camera set in an "on rails" manner to make sure the player was focused on the right areas to head towards. Kuni and Chibiterasu then visit Madame Fawn and she foresees an entrance to a special place, heralded by five glowing stars, appearing at night- and gives them two pieces of paper, sensing that they will need it. [10], Some sections of the game include minigames based on other genres, such as shoot 'em ups and side scrollers. The Famitsu articles shows gameplay, including combat, and graphics similar to the PlayStation 2/Wii game. Specific release details. Over the course of the game, Chibiterasu pairs up with many partne… They can be used to explore the overworld with, as well as battle enemies. After they clear the Playhouse, they walk outside, and a mysterious spirit identified as King Fury appears and warns Kagu that it will make her powers his own. Сиквел игры Оками, выпущенной в 2006 году на Playstation 2, портированной на Wii в 2008 году. [43], Demos of Ōkamiden, both of the Japanese version at the Tokyo Game Show in 2009 and the English-language version at various events in the United States was positively received by critics. While in the second half of the Underground Ruins. По сравнению с Amaterasu, Chibiterasu будет более слабым, что отразилось на его способностях и действиях в новой игре. In August 2009, Capcom filed for a Japanese trademark on the name "Ōkamiden" for a video game, a few months prior to the Japan release of the Wii version of Ōkami,[24] which led to speculation about an Ōkami sequel; Ōkamiden may be a shortening or pun for Ōkami Gaiden, translated as "Ōkami Sidestory", or possibly Ōkami Densetsu, which translates to "Ōkami Legend", thus fueling speculation that this may be the long awaited sequel. Chibi, however is unable to prevent Akuro from obtaining the blood this time, as Kurow, who has apparently turned evil and become Akuro's servant, stops Chibiterasu's efforts. Chibiterasu hops on so as to visit his mother, then they fly off. [7], IGN described the character of Chibiterasu as "adorable". They go inside and reach the depths of the Ruins, where they find Gen, and tell him to run back to the surface. [31] Kitajima had to create rationales for some events, such as the reason why none of the characters remember the end of Ōkami, or why Susano's son Kuni is a young boy when, during Ōkami, he didn't even exist. The scene shifts to the present day, as a dark force erupts from a grave site and overwhelms the land. They quickly realize Agata Forest has been flooded and is now home to a massive and submerged Five-Story Pagoda. Одним из таких стал Kuninushi — сын Susano и Kushi, героев из первой части. Afterwards, the remainder of Chibiterasu's partners return to their homes, more confident in their abilities; Kuni leaves home to seek out who he really is, much to Susano's regret. The ship, through its design and rooms, is revealed to be the Sunken Ship of Ryoshima Coast prior to being sunk by the Water Dragon. In August 2009, Capcom filed for a Japanese trademark on the name "Ōkamiden" for a video game, a few months prior to the Japan release of the Wii version of Ōkami,[21] which led to speculation about an Ōkami sequel; Ōkamiden may be a shortening or pun for Ōkami Gaiden, translated as "Ōkami Sidestory", or possibly Ōkami Densetsu, which translates to "Ōkami Legend", thus fueling speculation that this may be the long-awaited sequel. "[51] Ōkamiden was the third best-selling video game in Japan during its release week at 84,472 copies sold. Ōkamiden is the DS game that is the sequel to the fantasy title Ōkami. She transforms into her dragon form, with the aid of Chibiterasu, and she summons Nanami upon realizing that Kurow refuses to go underwater with Chibiterasu as he hates getting wet. Later, they enter the Demon Market through the same five floating demon orbs, don the old paper masks with new drawings, then later find a demon who is wearing Kurow's feather as a prize. No Okami 2 Until You Buy More Of Okami 1, OK? It was released in Japan on September 30, 2010, in North America on March 15, 2011 and in Europe on March 18, 2011. Редактор из MTV — John Constantine высказал предположение, что отсутствие бывшего состава Clover в разработках новой игры может иметь свои плюсы, ведь тогда в новой игре необратимо появятся новые элементы, что в конечном счете отразиться на её оригинальности. [43], During E3 2010 Ōkamiden received a great deal of praise and awards from news outlets. It then says, however, that the land is still under a curse and that all the evil had not been destroyed. Matsushita also called Chibiterasu clumsy and having child-like traits of "being tearfully sentimental or not being able to make decisions". [14] The game will feature locales from Ōkami as well as new areas to explore as part of its adventure. On the Japanese e-Capcom site on September 30, 2010, there was a promotional and limited edition version of the Ōkamiden Soundtrack released with several other limited edition items in a package named the Ōkamiden ~Chiisaki Taiyou~: Treasure Box of Sound and Light. Осталась та же возможность рисовать на полотне и все вокруг при этом останавливается, позволяя игроку решать задачи и драться в бою. Sure of Chibiterasu's power, and restored due to his Bloom, she sends Chibiterasu on a task to rid Nippon of the evil that has returned- once and for all. [30] Using a story taken from a child's point of view as they explore and learn new things made the game much easier to visualize, according to Eshiro; he compared this to the movie Stand by Me. Chibiterasu, crying and hesitating, doesn't want to, but Ishaku reminds him that if he doesn't, there won't be another way to end it. Остались кисти и полотно, в процессе рисования окружение все также замирает. [20] In July 2007, Capcom employee Keiji Inafune commented that a Wii port was something he had considered, but it was easier said than done, and they have no plans as of yet. After traversing it, during which Chibiterasu acquires Waterspout and Vine, they arrive at the bottom floor and defeat Bullhead, who spits out the Wet and Dry Jewels that Nanami had been looking for- Jewels that can control water. They leave and it is already nightfall, and soon spot the five "stars" that are orb-like demons floating in a circle. Other characters from Ōkami return, including Issun, Mr. and Mrs. Orange, and Sakuya. After walking down the path to the Moon Cave, they spot two demons going into a submarine talking about Manpuku's mom, and they follow them into the submarine. От этого зависел исход и перспектива начала этапа разработки второй части. Kuni and Chibiterasu go in, defeat all of the demons including the boss, Master Anura, and retrieve the girl's mirror. It is a spiritual successor[2] to Ōkami, a game released, at that time, for the PlayStation 2 and Wii, but has since been ported to other platforms. [1] It is a spiritual successor[2] to the PlayStation 2 and Wii title Ōkami. Ōkamiden, known in Japan as Ōkamiden: Chiisaki Taiyō,[a] is an action-adventure video game published by Capcom for the Nintendo DS handheld game console. Kokari apologizes and says the adults pressured him to do it, but Nanami won't hear it. It retains the ability to freeze the gameplay and use the Celestial Brush to solve puzzles and fight enemies. [34] A series of television advertisements in Japan for Ōkamiden feature model Kii Kitano and a white Shiba Inu puppy named Moran-chan that bears a close resemblance to Chibiterasu. "[59], Ōkamiden — Éditeur Capcom Développeur Capcom Date de sortie …   Wikipédia en Français, Ōkamiden: Chīsaki Taiyō — Издатель Capcom Создатели Геймдизайнер Kuniomi Matsushita Motohide Eshiro …   Википедия, Okamiden: Chiisaki Taiyo — Разработчик Capcom Издатель Capcom Создатели Геймдизайнер Куниоми Мацусита Мотохидэ Эсиро …   Википедия, Ōkami — Okami redirects here. Нельзя одновременно использовать боковые кнопки и панельку, таким образом игрок сам должен будет выбрать удобный для себя метод манипулирования кистью. Publisher Later, this boy identifies himself as Kurow, with a very nonchalant and carefree attitude. Режиссёром Okamiden выступает Куниоми Мацусита, в прошлом ответственный за портацию первой Оками на Wii, продюсером является Мотохидэ Эсиро, ранее работавший над титрами в играх Onimusha 2 и Ace Attorney Investigations. A scene is also shown with Issun flying around in a UFO reminiscent of the drawing he found in the Ruins, and he tells Sakuya and Chibiterasu that he is going to the Celestial Plain with it as he got Gen to make it for him. After exploring the area, Chibiterasu finds a new Brush technique, Magnetism. Скептическими были мнения о названии игры, слишком похожим на название игры первой части. The Escapist editor John Funk stated that it was the perfect platform for the sequel, due to how the touch screen could be used to use the Celestial Brush. The Escapist editor John Funk stated that it was the perfect platform for the sequel, due to how the touch screen could be used effectively for the Celestial Brush. Plays during dialogue sequences with Kagu. [30] Included was the death of one of the major characters in the game, which Matsushita found necessary to improve the story's flow; the developers had looked to Ōkami and noted while characters also died there, they did not have any emotional attachment for the player, and there was resistance in the development team to have a major character die in Ōkamiden, but it was ultimately decided to do this for the betterment of the story.

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