If the Killshot is called but the players axe does not hit the Killshot, then no points are awarded. In the event of a tie after 10 throws in a single match, the match enters into sudden death. A third party must use the device, competitors cannot use the device to measure for points in their own matches; If the thrower being measured removes their axe from the board before the measurement is complete, they receive the lower point value of the values in debate. Some of the many things our software can do include: Handling every step of the booking process, including digital waivers The axe must remain in the target for the throw to count. Your axe coach will score your game on a score sheet and keep you posted on where your scores stand as you go. Axe Throwing Point Scoring. Always do so using caution to prevent injury. We are back to the basics and throwing outside in Ottawa! Every participant gets 10 throws per match, 5 throws on each side of the designated axe throwing space. No call at this time (usually made because they want to hear what their opponent wishes to throw first). Players throw head to head against one and other until a champ emerges. STICKING THE AXE. Never do so before their opponent has thrown their axe that round. Clutch, or 3. Each thrower gets at least 5 practice throws before starting. 1 game consists of 3 matches. If not Killshot is called, then the match continues as normal as if the killshot is not there. The International Axe Throwing Federation (IATF). 1 point for the outer blue circle. In a given round, before both throwers throw their final (5th) axe, they may mutually agree upon, or individually choose, their ‘final axe call’, any of three courses of action for their final throw: 1. The target has four score zones, a bullseye in the centre, this will score you five points, the inner ring will get you three points, and the outer ring area just one point. At LumberJaxe – we generally don’t take ourselves too seriously. 5 points for the bullseye. Each match consists of 5 throws per participant. IF both throwers cannot decide on a course of action, cannot decide their throw order within a round, or both refuse to choose one option before their opponent declares their intent, this will be considered a ‘stalemate’ and will result in. All scoring is based on where the majority of the blade lands and stays in the target; The area to be counted on an axe sunk into a target is the area that is breaking the surface of the target: Any part of the blade that is not making contact with the wooden target does not count; The amount of blade buried deep into the target passed the surface is also not relevant; If they cannot agree, players must call for a third party measurement from the device;Â. Any day we’re throwing axes into targets is a good day! Again, these decisions are considered ‘locked in’ once the throwers have discussed their calls with each other and made those calls official to the scorekeeper of the match.Â, 5.1 Standard Axe (Hatchet) Specifications. You will be notified when you have 10 minutes left and may have the option of throwing for more time if there is availability. At LumberJaxe – we generally don’t take ourselves too seriously. The axe must remain in the target for the throw to count. We host regional leagues 4 times a year. Depending on groups size (generally after 2-5 games), your coach will enter everyone into a final playoff game and score participants using a bracket tournament style sheet.

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